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AI Insights · Timothy · April 2024

Top 5 Boxing Games on iOS in Norway Q1 2024

Discover the performance of the top 5 boxing games on iOS in Norway during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Norway Q1 2024

In Q1 2024, the top 5 boxing games on iOS in Norway showcased diverse performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:

MMA Manager 2: Ultimate Fight from Prey Studios saw a significant increase in weekly revenue, starting at $59 in the first week of January and peaking at $426 by the end of March. Weekly downloads surged notably from 2 in mid-January to 415 by the last week of March. Active users grew from 70 at the beginning of the quarter to 627 by the end, indicating a robust uptake in user engagement.

I, The One - Fighting Games by Azur Interactive Games Limited experienced a moderate rise in weekly downloads, beginning with 36 in early January and reaching 110 towards the end of March. The game's revenue remained minimal, with a brief spike to $30 in mid-March. Active users showed consistent growth, starting from 592 in the first week of January and ending at 645 in the last week of March.

Arm Wrestling Master from GOODROID, Inc. had a steady increase in weekly downloads, starting at 7 in the first week of January and climbing to 97 by the end of March. Active users also increased from 105 at the beginning of the quarter to 229 by the last week of March, reflecting growing interest in the game.

Real Boxing 2 by Vivid Games S.A. showed fluctuating performance in weekly revenue, peaking at $97 in early February and ending at $88 by the last week of March. Weekly downloads varied, starting at 44 in the first week of January and reaching 65 by the end of March. Active users saw a slight dip throughout the quarter, beginning at 91 and ending at 93.

WWE Mayhem from Reliance Games saw a significant rise in weekly revenue, especially in early March with $306. Downloads were relatively stable but saw a notable increase towards the end of the quarter, reaching 110 in the last week of March. Active users grew from 41 at the beginning of the quarter to 180 by the end, indicating increased engagement.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024